Wizard Attack Skills![]() | ||||||||||||||||||
| Icon | Name | Effect | Requirements | Level | Usage Behaviour | Value | Unit | Cooldown | ||||||||||
![]() | Firststrike | Your attack has a very high chance to succeed (Weapon) | - | 8 | Consumed by usage | 5 | Uses |
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![]() | Striking spell | Your attack has a very high chance to succeed (Spell) | Firststrike | 13 | Consumed by usage | 5 | Uses |
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![]() | Blessed weapon | You will deal more average damage over time (Weapon) | Firststrike | 13 | Consumed by usage | 2 | Uses |
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![]() | Blessed spell | You will deal more average damage over time (Spell) | Striking spell | 18 | Consumed by usage | 5 | Uses |
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![]() | Half Protect | Your next spell will half the enemy's protection (Armour) | Striking spell | 18 | Consumed by usage | 2 | Uses |
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![]() | Martial Attack | Doubles the damage you would have dealt (Weapon) | Blessed Weapon | 18 | Consumed by usage | 5 | Uses |
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![]() | Gaping Attack | Reduces the weapons mana consumption by 50% (Weapon) | Blessed Weapon | 18 | Consumed over time | 20 | Seconds |
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![]() | Martial Spell | Your next spell will deal 50% more damage (Spell) | Blessed Spell & Half Protect | 28 | Consumed by usage | 5 | Uses |
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![]() | Mana Leech | When dealing damage to an enemy you will receive mana | Martial Spell & Gaping Attack | 28 | Consumed by usage | 7 | Uses |
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![]() | Derelict Spell | Reduces the cooldown by 50% (Next spell) | Martial Spell | 33 | Consumed over time | 60 | Seconds |
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![]() | Gaping Spell | Reduces the mana cost by 50% (Next spell) | Martial Spell | 33 | Consumed over time | 120 | Seconds |
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![]() | Rupture attack | Doubles the damage your attack would have dealt (Weapon) | Mana Leech | 33 | Consumed by usage | 5 | Uses |
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![]() | Health Leech | When dealing damage to an enemy you will receive health | Mana Leech | 33 | Consumed by usage | 3 | Uses |
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![]() | Rupture Spell | Doubles the damage your spell would have dealt (Weapon) | Rupture Attack & Gaping Spell | 63 | Consumed by usage | 5 | Uses |
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![]() | Stun Spell | Slows down the target and prevents it from attacking | Combat Regeneration | 68 | Consumed by usage | 2 | Users |
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